AI Insights · Timothy · October 2025
Top Down Games on iOS in Belgium: Q3 2025 Insights
Explore the performance trends of leading top-down games in Belgium for Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, several top-down games on the iOS platform in Belgium showed notable trends. Here, we analyze the performance of the top five applications, based on data from Sensor Tower.
Block Blast! from Hungry Studio saw a decline in weekly downloads, starting at around 7.2K at the beginning of July and dropping to roughly 4.4K by the end of September. The weekly active users followed a similar pattern, peaking at approximately 250K in mid-July before tapering off to 216K.
Clash Royale, developed by Supercell, experienced fluctuations in weekly revenue, which started at $75.7K and reached a high of $155.9K in early September. The game maintained a steady download rate, with numbers varying between 4.5K and 7.4K throughout the quarter. Active users increased steadily, climbing from 176K to 267K.
Kingshot by Century Games Pte. Ltd. showed a steady increase in weekly revenue, peaking at approximately $52.2K at the end of September. Downloads saw a slight decline from 4.8K to 3.3K, while active users fluctuated, ending the quarter at about 17.5K.
Vita Mahjong from Vita Studio had modest weekly revenue, ranging from $71 to $192. Downloads showed a downward trend, starting at 3.5K and decreasing to 2.7K. Active users remained relatively stable, with a slight increase from 18.4K to 21.2K.
Offline Games - No Wifi Games by Moreno Maio experienced a gradual decline in downloads, from 4.7K to 1.3K by the end of September. Active users also decreased, from 58.3K to 41.6K. Weekly revenue remained low, fluctuating between $70 and $144.
These insights provide a snapshot of the trends in the top-down gaming category on iOS in Belgium. For more detailed data and analysis, visit Sensor Tower.